I have spent the last five (5) weeks writing a portable Quake II client based mostly on Yamagi Quake II, it has been made mostly towards being a highly portable Q2 client.
Initial patching of the original YQ2 source code has diverged into my own project: Hecatomb (a.k.a. htq2), a Quake II client who’s being intensely developed towards high portability. The name came to my mind after I realized I had to do almost groundbreaking changes, hence that name, which in fact is also an allusion to a very old and cancelled game project back in the 90’s in which John Romero had something to do with. Serious decisions are being made by me at this point of its current ongoing development. Continue reading “Hecatomb Quake II v0.1.0 released!”